More SF architecture

It’s incredibly interesting to see the newest developments in nanotechnology. The research holds so much promise for development in materials’ science that the possibilities are almost boundless. Imagine for example, clothes (or even buildings!) that can never get dirty. Imagine super-strong, super-light conductors that could rewire electricity grids and make them fifty times more efficient. Or how about adaptive armor materials that could be strong light and flexible, and yet protect a soldier from a bullet–or a car’s occupants in a collision.

One of the fantastic possibilities in this area is the development of molecular self-assembly, where materials actually grow into objects”spontaneously” because they are designed to do that. We see this effect in nature in the formation of everything from chemical molecule to crystals and even entire galaxies, but now we’re on the verge of being able to control and shape these processes directly into creating things that are useful to us.

In Mathematics Of Eternity, I imagine a community of space-living humans who dominate the Earth from giant “Atolls.” These Atolls are not built in the traditional way, but instead are grown through a self -organizing process, much like crystals are created but on a much larger scale. The idea is that as the population of the Atoll increases, they would “bud” new areas to provide room for the extra people.

The new volumes would create themselves from a “seed” and a supply of the appropriate raw materials, forming chambers, walls, and basic infrastructure components such as ducts, walkway,s and partitioned spaces. Once the growth is complete, people and machines would move in and finish the process to make the space habitable. How much of the basic construction could be achieved this way? That’s hard to speculate on, but in my imagination I think something in the order of sixty percent.

I imagined the Atolls looking like a kind of futuristic snowflake, the growth process constantly being extended in multiple directions to maintain a balance to the structure, and each new section being grown on to existing sections. Here’s a render of what was in my head when I came up with the idea.

While much of this is fanciful, architecture as a whole is on the verge of an explosion of new ideas and concepts, only made possible through the use of these new materials. A few years ago almost no-one had heard of 3D printing and now not only can you buy small desktop versions for the same price as a computer but we also have the first 3D printed buildings.

Imagine the process as the crystalline buds grow, organizing themselves in to the shapes and forms needed to create a station in space. Swarms of robots, both at a macro level but also at the nano-scale, guiding and nurturing the process.The end result? A building, or a skyscraper, or a space station.

Perhaps my vision isn’t so far off after all.

Flying cars–finally!

It’s really exciting to see more developments on the flying car front and demonstrations such as the autonomous flight displayed by the Cormorant from Urban Aeronautics. For SF obsessed people like myself, the concept of flying cars has been a dream for at least the last fifty years. And who can possibly forget the Jetsons?

Unfortunately, reality has been a few steps behind the dream for quite a while. But now we’re on the verge of breakthroughs in materials technology, computational capability and lightweight power-sources hat will finally turn these symbols of the future into everyday conveniences!

From my perspective, this is not only something I’ve waited to see since being a kid. It’s also an idea that features heavily in my up-coming novel Mathematics Of Eternity, in which my lead character flies cabs in twenty-second century Baltimore.

In my future vision, flying cars–or aeromobiles as I call them–are common-place, partly for convenience, but also because coastal cities have been flooded to a greater or lesser extent, due to rising sea levels and as a result moving around on the ground is seen as a somewhat risky endeavor.

The first of the links above talks about some of the challenges involved with such vehicles. Don’t expect these to be controlled solely by humans. By necessity they will be semi-autonomous, with the drivers “guiding” them, but also paired with traffic management systems to cope with the mass of low level air-traffic. As well as avoidance systems within the vehicles, there would undoubtedly need to be some kind of centralized coordinating system to ensure safety of the vehicles themselves, as well as general safety of the populace. I envisage different control zones, where the cars are allowed to be more independent outside urban zones and more controlled over cities and dense population areas, in much the same way that we have more rigidly defined (and enforced) regulations covering regular cars at the moment.

What’s kind of cool to me, is that while I was working on my novel I came up with an idea of what my lead character’s cab might look like and to my eye, it’s not too different in configuration from the Urban Aeronautics Cormorant! Take a look:

In my design, I shrouded the turbines (thinking of safety in an urban environment) but, overall I think they have a similar layout. Also remember that the current designs being tested are really at the dawn of flying car technology. I’ve no doubt they’ll evolve significantly the way cars have. But at least we’re finally seeing the first steps to flying car heaven!

Maps in Fantasy Books

Today I’m sharing a post from Dianne Lynn Gardner, the multi-talented author of The Ian’s Realm Saga on the intricate and spell-binding topic of fantasy map-making. High fantasy can be confusing. It’s little wonder that readers find the inclusion of a map a welcome relief. I know as a writer, it definitely makes it easier to keep track of my characters and which way they are headed.

But map making has also become a beautiful addition to fantasy literature. Not only does it help the readers understand where a story’s characters are traveling, what sort of dangers lie ahead, and illustrate Continue reading “Maps in Fantasy Books”

Novel – first draft finished

I finally finished the first draft of the novel I have been working on for seven years (codenamed “Joe”) at 2:46 am today.  It shouldn’t have taken so long, that’s for sure, but that doesn’t matter. It’s finished and I’m happy. Incredibly happy. If you’ve never reached this point then you might not fully understand, but keep at it and you will. To me it has to rank as one of the most amazing emotions I have ever felt – a combination of satisfaction, pride and awe that I achieved something I set out to do and made a journey into fear and the unknown.

Of course, the first draft is only part of the journey. Now comes Continue reading “Novel – first draft finished”