Lunar Landing Site Concept

I’ve been working on some of the assets that I’ll be using in the book trailer for the sequel to Mathematics Of Eternity. Although the first book is largely earth-based, the sequel sees more off-world locations, including a facility near Mercury, Lunar Free State, and also has our heroes heading off to the asteroid belt.

I decided it would be fun to put together a little scene using Continue reading “Lunar Landing Site Concept”

Bad SciFi Architecture, No Hyper-Twinkie…

Space is strange. Space is big–very, very big. It’s cold, it’s hot, it’s dangerous, it’s tranquil. It is everything and nothing. In short, it is so different from where we are now that only the noisiest of authorities would find it well received.

But above all else, scifi architecture is the strangest.

I’ve been doing some 3D modelling recently while putting together a trailer for my upcoming novel, and as a result I’ve been browsing a lot of concept art. There are some incredibly talented artists out there, but something that often baffles me is the vision of space architecture.

By that, I’m not talking about external ship design. We have no idea what such ships might look like–not having developed warp drive, hyperdrive, or any of the endless variants yet–so any guess is pretty much as good as any other (although most spaceships/starships will consist largely of fuel tanks and radiator fins, and as such are unlikely to have much in the way of pleasing aesthetics.) But when it comes to scifi interiors… Well, take a look at these:

The image on the left  is a Victorian era bedroom. Note the fancy arched doors, the ornate multilevel ceiling with complex carved wood and plaster detail. Can you imagine Continue reading “Bad SciFi Architecture, No Hyper-Twinkie…”

The Making of Ben

When I’m writing a story I build up a collection of images that act as references for what’s in my head.  Much of the time these are things I find on the web, but as I write science-fiction sometimes I just can’t quite find anything that looks right. Or sometimes I want to work through how something might work if it were real.

When that happens I often build the object in 3D. This allows me to get more of a feel for the object in question and can help solidify my ideas and furnish me with details I otherwise might not think of. Many times very little of this detail makes it into the actual writing–it’s really background for myself. But sometimes these designs see the light of day in my book covers, such as the Three Lives Of Mary cover and the additional “character image” of Ben.

With Ben I had something very deliberate in mind Continue reading “The Making of Ben”

Three Lives Of Mary – Preview

Mary-r02-01-600Three Lives Of Mary

 By

 David M. Kelly

Copyright © 2016 by David M. Kelly

Mary gasped as her legs were ripped from under her and she slammed face down into the ground. Several tendril-like vines wrapped around her arms and legs and she instinctively pulled against them. Thorn-like bristles clawed at her burnished skin as the vines coiled tighter around her, despite her struggles.

She rotated her head one hundred and eighty degrees and simultaneously reversed the movement restrictions on her joints. She was now effectively lying on her back, which she hoped would give her a better idea of what was happening.

She was only forty-three minutes into her ground survey of ST2398-5 and had seen nothing unexpected—just the ever-present vegetation they’d detected from orbit. Plant life wasn’t unusual on planets inside a Continue reading “Three Lives Of Mary – Preview”